Alexandre Yazdi co-founded Voodoo in 2013 with Laurent Ritter, and has grown the business to become one of the pioneers of the hyper-casual genre within mobile gaming and since diversified in other segments (casual, hybrid casual, consumer apps).
In 2018, the company raised $200m in investment from Goldman Sachs – one of the largest ever fundraises in the French technology sector. In 2020, Tencent acquired a minority stake in Voodoo, valuing the business at over $1bn. Voodoo’s games have been downloaded over 6bn times.
Voodoo has grown from a small studio in Paris to a team of over 700 people.
Helix Jump is a puzzle game where players have to guide a ball to the bottom of a spiral maze.
A big hit for Voodoo.io, the game has been downloaded a staggering 800m times.
The game features a simple, intuitive mechanic that appeals to a broad variety of gamers.